01be120f-04b2-4235-9ef5-2ea0b4a3bc22
- Queued
- Jul 17, 2026, 03:05 PM
- Completed
- Jul 17, 2026, 03:05 PM
- Execution time
- 9.1s
- Outputs
- 1 · 1.8 MB
- Inputs
- 1
- Cached nodes
- 1
Outputs
1Click an image to view it full size.
Text prompts
33. Overlay the reference face with high-contrast digital static and perlin noise textures. The noise should be dense enough to break the continuous surface of the skin but sparse enough to see the eyes and mouth positions. Technical glitch aesthetic.
Generate a single, hyper-realistic character reference image (strictly no collages, text, watermarks, or borders). The image must feature a cinematic, three-quarter portrait of the described character, maintaining a sharp, tack-focused emphasis on the face with natural skin textures, pore details, and realistic micro-expressions. The lighting should be cinematic and directional (e.g., subtle split or Rembrandt lighting) to give depth, blending seamlessly with the environment specified in the character description. The character must have a natural, living presence, looking slightly off-camera or directly at the lens with a subtle, context-aware expression. Ensure the full head, neck, and upper shoulders are completely unobstructed. This image serves as a high-fidelity identity blueprint for temporal-consistent video generation.
1 other text field— sigmas, filenames, and other non-prompt strings the logger swept up
node 4 · LoadImage · image
character_ref_00274_ (1).png
Input media
1Source images and video this run consumed.