TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

0e244f63-77c3-42f5-968e-3fcaa9f844a6

Queued
Sep 5, 2026, 05:49 AM
Completed
Sep 5, 2026, 05:50 AM
Execution time
1m 7s
Outputs
1 · 12 MB
Inputs
3
Cached nodes

Outputs

1

Click an image to view it full size.

GrokRefUpload_00074_.mp4

node 3 · 12 MB

Text prompts

3
Promptnode 2 · CuiMaoGrokReferenceToVideo · promptCuiMao Grok Reference to Video

**DURATION:** 10 seconds. ONE CONTINUOUS SHOT. No cuts. OUTPUT 16:9 FULL FRAME. Fill the whole 16:9 frame. Do not add black bars. Do not add any logo. **LOOK:** 1975 Hindi-film photochemical look. Fine grain. Hard noon sun. Granite and scrub. Match <<Image_1>>. **REFERENCE MAP** <<Image_1>> START FRAME. Open on this exact cover: Jai seated left with the revolver, Veeru crouched center with a hand on Jai’s shoulder, Basanti crouched right. Rocks, light, wardrobe in frame, and the rifle against the stone all lock from this picture. <<Image_2>> JAI identity. Face, hair, light-wash denim jacket, black shirt. Face lock for the man on the left = this sheet. Pose stays <<Image_1>>. <<Image_3>> VEERU identity. Face, hair, denim jacket, navy knit. Face lock for the man in the center = this sheet. Pose starts from <<Image_1>>. Basanti has no sheet. Costume and body = <<Image_1>> only. After the open, prefer her back or side — do not hold a new front-on close-up of her face. The rifle exists only as seen in <<Image_1>>. Jai’s revolver exists only as seen in <<Image_1>>. **CAST LOCK** Jai = <<Image_2>> in the left gap of <<Image_1>>. He stays there the whole 10 seconds. Veeru = <<Image_3>>. Basanti = <<Image_1>>. Bandits stay off-screen for the entire 10 seconds. **CAMERA** Hold <<Image_1>> first, then a short **track with Veeru and Basanti** as they peel toward the bushes on screen right. No cut. No jump. Mild handheld. Optional slight zoom as they hit the scrub. Keep Jai in the left of frame as long as the track allows. **ACTION — 10 SECONDS** **0.00–2.20** Hold <<Image_1>>. Veeru’s hand is still on Jai. Jai from <<Image_2>> is already **firing** the revolver at off-screen bandits. Return fire **hits only rock** — chips, dust, sparks. Nobody is hit. **2.20–4.40** Veeru from <<Image_3>> lets go of Jai, turns toward Basanti, and **takes her hand**. She stays low. No new front-on of her face. **4.40–10.00** Veeru pulls Basanti **through the bushes** and **off-screen**. They stay low. Jai **keeps firing** from the left gap at the off-screen bandits. Incoming rounds keep striking stone around him, never flesh. End as Veeru and Basanti clear the scrub. **AUDIO — SFX ONLY** Revolver cracks from Jai. Distant return fire. Rock chips. Boots and cloth in dry brush. A short breath as they run. No dialogue. No music. No score. No voiceover. **NEGATIVE** Do not invent a Basanti sheet. Do not hold a new front-on close-up of Basanti after the open. Do not show bandits. Do not let a bullet hit Jai, Veeru, or Basanti. Do not add a logo or letterbox. Do not swap Jai’s face away from <<Image_2>>. Do not swap Veeru’s face away from <<Image_3>>. Do not change the rocks. Do not cut.

2 other text fields— sigmas, filenames, and other non-prompt strings the logger swept up

node 1 · CuiMaoGrokReferenceImages · image

Veeru sheet.png

node 1 · CuiMaoGrokReferenceImages · paths

input/start_1.png input/Jai dev sheet.png input/Veeru sheet.png

Input media

3

Source images and video this run consumed.

start_1.png

node 1 · 2.6 MB

Jai dev sheet.png

node 1 · 1.7 MB

Veeru sheet.png

node 1 · 12 MB