2a449d3c-ad07-462c-9be4-46a382bc5fe0
- Queued
- Jul 27, 2026, 01:59 PM
- Completed
- Jul 27, 2026, 01:59 PM
- Execution time
- 15.8s
- Outputs
- 1 · 6.6 MB
- Inputs
- 1
- Cached nodes
- 1
Outputs
1Click an image to view it full size.
Text prompts
2Establishing location plate, empty of people. A rain-soaked side street in Lower Manhattan at night, around 8 PM, heavy steady rain. Road / foreground: black wet asphalt with deep puddles throwing broken reflections of streetlights, worn painted road markings, a manhole leaking a thin column of steam. Left side: a New York City subway stair entrance set into the sidewalk, silver metal railings, the classic globe entrance lamp glowing, an illuminated station sign, steps descending into a warm underground glow. Immediately beside it, a green construction sidewalk scaffold shed forming a covered corridor along the block: vertical steel poles, plywood decking overhead, a row of caged fluorescent work-lights hung inside throwing a cool slightly-green wash, the ground under the scaffold drier than the drenched street outside. Background: weathered brownstone and old warehouse facades, a shuttered bodega with a faint buzzing neon sign, fire escapes, a distant traffic light haloed in rain. Atmosphere: cold and wet, desaturated cool base palette of slate blues and greys, broken only by warm pools from the sodium streetlight, the subway lamp and the bodega neon. Volumetric rain, faint mist, everything wet and reflective. Lighting entirely motivated by these practical sources, no artificial fill. Photorealistic cinematic location still, prestige crime-drama grit, shot on ARRI Alexa 35 with a wide lens, deep clean blacks, ARRI Reveal naturalistic color, no glamour, no oversaturation. Vertical composition, 9:16. negative prompt: people, characters, crowds, moving cars, daylight, blue-hour ambiguity, dry street, oversaturated, HDR, neon overload, cyberpunk, teal-orange grade, CGI, 3D render, game-engine look, cartoon, lens flare, watermark, text artifacts
Generate a single, hyper-realistic character reference image (strictly no collages, text, watermarks, or borders). The image must feature a cinematic, three-quarter portrait of the described character, maintaining a sharp, tack-focused emphasis on the face with natural skin textures, pore details, and realistic micro-expressions. The lighting should be cinematic and directional (e.g., subtle split or Rembrandt lighting) to give depth, blending seamlessly with the environment specified in the character description. The character must have a natural, living presence, looking slightly off-camera or directly at the lens with a subtle, context-aware expression. Ensure the full head, neck, and upper shoulders are completely unobstructed. This image serves as a high-fidelity identity blueprint for temporal-consistent video generation.
Input media
1Source images and video this run consumed.