TokiToki Internal
Atlas + S3
All runs
ErrorComfyUI

2b65fe91-bf2c-47a0-9dcd-8efa7e61e63f

Queued
Aug 28, 2026, 06:43 AM
Completed
Aug 28, 2026, 06:43 AM
Execution time
10.7s
Outputs
0 · 0 B
Inputs
1
Cached nodes

Failure

/home/ec2-user/ComfyUI-031/custom_nodes/ComfyUI-Seed-API.nodes.byteplus_video_node.ReferenceValidationErrorin SeedanceV2Video (node 11)

Reference-to-video failed for asset(s): asset-20260828135030-5sphp, asset-20260821111829-l2k2l, asset-20260820194947-sqmcv, asset-20260828144313-7jzmg. See the API message logged just above. If it says the asset 'is not found', the asset was removed on BytePlus after enrollment (content review); the next run detects the dead cache entry and re-enrolls automatically.

Stack trace
  File "/home/ec2-user/ComfyUI-031/execution.py", line 545, in execute
    output_data, output_ui, has_subgraph, has_pending_tasks = await get_output_data(prompt_id, unique_id, obj, input_data_all, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
                                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "/home/ec2-user/ComfyUI-031/execution.py", line 344, in get_output_data
    return_values = await _async_map_node_over_list(prompt_id, unique_id, obj, input_data_all, obj.FUNCTION, allow_interrupt=True, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "/home/ec2-user/ComfyUI-031/execution.py", line 318, in _async_map_node_over_list
    await process_inputs(input_dict, i)
  File "/home/ec2-user/ComfyUI-031/execution.py", line 306, in process_inputs
    result = f(**inputs)
             ^^^^^^^^^^^
  File "/home/ec2-user/ComfyUI-031/custom_nodes/ComfyUI-Seed-API/nodes/byteplus_video_node.py", line 924, in generate_video
    raise ReferenceValidationError(

Outputs

0

The run failed before producing any output.

Text prompts

2
Promptnode 11 · SeedanceV2Video · promptSeedance 2.0 Video

SCENE CONTEXT Mid-battle, inside an active war zone. <IMAGE_2> gives his order to the messenger standing off-frame before him — urgent but in complete control, a field commander's natural voice under battle pressure. Far behind him the war rages: silhouetted armies clashing in the haze, smoke columns, pulsing fires. Two shots, one hard cut. No structures anywhere. ACTIVE REFERENCES <IMAGE_2>: broad-built warrior prince, sleeveless engraved steel cuirass with lion-motif chest emblem, dark curly shoulder-length hair, short beard, small gold hoop earring, dried blood streak on cheek, faded scars, deep red dhoti with gold trim. Face locked to this sheet, 100% match. Voice: deep, resonant, natural commanding male voice — urgent but controlled, the way a real general speaks under pressure: quick natural rhythm, clear flow, flawless native Hindi pronunciation, no robotic pacing. <IMAGE_3>: color and tone reference — warm sepia-golden epic war grade locked for every shot. <IMAGE_4>: enemy tribal warriors — ONLY far-distance fighting silhouettes, never near camera. LOCATION MAP Foreground: smoke sheets and glowing ember streams drifting between camera and subject, a burning ground fire with tall flames near frame edge throwing warm flicker onto his armor. Midground: churned earth, debris, smoke columns bending in gusts. Background: FAR — the raging war: <IMAGE_4> warriors and allied soldiers clashing as dozens of small silhouettes across the horizon, far fires pulsing, rolling dust walls. Smoke 50% everywhere. No structures. FIRST FRAME / BLOCKING <IMAGE_2> chest-up, grounded stance, facing the unseen messenger just off-frame left of camera, his eyes already locked on the man, jaw set, battle alive in the haze behind him. FORMAT MODE Timed multishot, one HARD CUT. 0.0s–5.6s — SHOT 1, MCU frontal, the full order — natural urgent command. 5.6s HARD CUT 5.6s–7.5s — SHOT 2, CU, his locked determined face. OPTICS 80mm IMAX-style portrait look — tight compression, monumental clarity, shallow depth, subject razor-sharp against dissolved war haze. SHOT 1: FOV LOCK 29°. SHOT 2: FOV LOCK 18°. No drift mid-segment. LENS CHECK closing each shot. CAMERA Handheld, 1–2cm war-zone tremor, weighted corrections, faint concussion shudders on distant impacts, smoke and embers crossing the lens. SHOT 1: frontal MCU, slow push-in through the order. SHOT 2: close, settling on the eyes, embers floating past. ACTION SHOT 1 (0.0–5.6s): <IMAGE_2> gives the order — URGENT BUT NATURAL: the voice of a real field general under pressure — quick but unforced rhythm, words flowing the way spoken Hindi actually flows, conversational muscle with command weight, a natural breath after "कहो", slight acceleration through the middle phrase, then the final vow landing slower and heavier — total control, zero panic, zero robotic evenness. Flawless native pronunciation, accurate natural lip-sync, the name Baahubali pronounced exactly as written in English letters: "राजमाता से कहो, Baahubali इंकोशी का पीछा कर रहा है, मैं प्रजा की रक्षा करूँगा।" His body speaks with him naturally: a quick loose point toward the horizon around "पीछा" — real gesture on instinct, not choreography — the hand dropping and closing into a fist by "रक्षा करूँगा"; eyes alive with quick saccades on the unseen messenger, one flick to the distance mid-line and back; brows settling down on the vow; one hard breath as the line lands. Embers stream past; fire flicker plays on his cuirass. SHOT 2 (5.6–7.5s): tight on his face — eyes locked toward the far pursuit line, nostrils flaring once, jaw grinding, one slow heavy blink, eyes reopening fiercer — determination absolute. Embers drift past catching light. Hold. End. PERFORMANCE The delivery is the key — URGENT yet NATURAL: a man who gives orders every day of his life, under real pressure but in complete command; authentic spoken-Hindi rhythm with a general's weight, small natural accelerations and the heavier final vow — never rushed into gibberish, never slowed into recitation; the gesture and fist arriving on natural instinct, loosely tied to the words; living eyes — fast saccades, real moisture and fire-glow catch-lights, the mid-line distance-flick, the heavy final blink. Pore-level skin, sweat through dust, ember light in eye moisture. PHYSICS The point and fist with natural loose arm timing; smoke on gusting wind, embers on heat currents, tall flames flickering true; ground-shudder pulses on distant impacts; human eye mechanics — true saccade speed, weighted blinks; no face morphing, no identity drift. LIGHTING Locked to <IMAGE_3> — warm sepia-golden war tone, harsh sun through smoke from frame-left, hot sweat speculars, live fire-glow accents on face and armor edges, embers as bright points, 50% haze. AUDIO No BGM, no music, no score — ONLY real production sound: distant battle roar under everything, close fire crackle, gusting wind, ember hiss, ground-thud concussions; his urgent natural command with real outdoor air, flowing spoken-Hindi rhythm: "राजमाता से कहो, Baahubali इंकोशी का पीछा कर रहा है, मैं प्रजा की रक्षा करूँगा।"; his hard breath after. No stings, no whooshes. STYLE Photoreal, 80mm IMAX-scale clarity, grounded war cinema, warm epic grade matched to <IMAGE_3>, fine film grain, heavy living atmosphere, 16:9. OUTPUT SETTINGS Real-time speed, no slow-motion. POSITIVE LOCKS Face locked to <IMAGE_2>'s sheet every frame, zero morphing; grade locked to <IMAGE_3>; <IMAGE_4> only far silhouettes; smoke, embers, ground fire and distant fighting in EVERY shot; no structures; the messenger stays off-frame; the only spoken words: "राजमाता से कहो, Baahubali इंकोशी का पीछा कर रहा है, मैं प्रजा की रक्षा करूँगा।" — ONLY the word Baahubali in English letters, इंकोशी in Hindi script, "से" and "कहो" distinct clear words, accurate lip-sync, natural urgent field-commander delivery.

1 other text field— sigmas, filenames, and other non-prompt strings the logger swept up

node 10 · SeedReferenceImages · paths

input/balsheet.png input/com.jpeg input/siva side.jpg input/ballas.png

Input media

1

Source images and video this run consumed.

ballas.png

node 10 · 2.3 MB