TokiToki Internal
Atlas + S3
All runs
ErrorComfyUI

432b6a0c-b867-4239-a0c2-dc1c5aa73a60

Queued
Aug 18, 2026, 11:33 AM
Completed
Aug 18, 2026, 11:34 AM
Execution time
32.6s
Outputs
0 · 0 B
Inputs
1
Cached nodes

Failure

RuntimeErrorin SeedReferenceImages (node 10)

[Image 1] (fin frame.png) failed to enroll: CreateAsset failed: Internal Service is timeout. Pls Contact With Admin

Stack trace
  File "/home/ec2-user/ComfyUI/execution.py", line 542, in execute
    output_data, output_ui, has_subgraph, has_pending_tasks = await get_output_data(prompt_id, unique_id, obj, input_data_all, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
                                                              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "/home/ec2-user/ComfyUI/execution.py", line 341, in get_output_data
    return_values = await _async_map_node_over_list(prompt_id, unique_id, obj, input_data_all, obj.FUNCTION, allow_interrupt=True, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
  File "/home/ec2-user/ComfyUI/execution.py", line 315, in _async_map_node_over_list
    await process_inputs(input_dict, i)
  File "/home/ec2-user/ComfyUI/execution.py", line 303, in process_inputs
    result = f(**inputs)
             ^^^^^^^^^^^
  File "/home/ec2-user/ComfyUI/custom_nodes/ComfyUI-Seed-API/nodes/asset_nodes.py", line 352, in enroll
    raise RuntimeError(

Outputs

0

The run failed before producing any output.

Text prompts

3
Promptnode 11 · SeedanceV2Video · promptSeedance 2.0 Video

STARTING FRAME <Image 1> — handheld medium two-shot, chest height, active battlefield. <Image 2> (Bhallaladeva) frame-right in three-quarter view — bloodied steel muscle cuirass with black chainmail trim, gold ball earrings, red forehead mark, dried blood streak on cheekbone, sweat tracks through ash dust, heavy mace hanging in his right hand — completely still, deadly serious, eyes cold and calculating. <Image 3> (Commander) frame-left facing him — turban with horse-emblem badge, battle-worn, arrived at a dead sprint, leaning forward, one arm flung out pointing far screen-right, mouth open mid-report, sweat pouring, ragged breath. Surrounding them: the war as a living BLUR — heavily defocused distant silhouettes of soldiers (matching <Image 4>) and enemies clashing in the haze on every side, arrow volleys streaking overhead as motion-blurred arcs, drifting smoke sheets, floating dust, blurred fire glows, faint banner smears, the hazy pavilion far screen-left. Only the two men are ever sharp. Muted earthy grade, desaturated warm sand and ash tones, fine film grain. Faces, costumes, blood, dust, props and lighting must remain exactly consistent with <Image 1>, <Image 2>, <Image 3> and <Image 4> across every shot — no morphing, no drift. No readable background faces ever — distant blurred silhouettes only, never approaching the foreground. WAR ATMOSPHERE RULE (every shot, every second): The war surrounds them constantly but always DISTANT and always BLURRED — defocused silhouette clusters fighting in the deep haze in every direction the camera faces, arrows flying high over their heads in ragged waves without pause, smoke and dust drifting through the frame between camera and subjects, ember flecks crossing the light. The two men stand alone on their ground — nothing and no one comes near them. The background never freezes, never empties, never sharpens. TIMELINE — MULTI-SHOT, HANDHELD, VERY CINEMATIC 0.0–3.0 sec — SHOT 1: Handheld two-shot, the report The handheld frame breathes — small urgent corrections. A dust sheet drifts through the foreground. <Image 3>, still carrying sprint momentum, points hard into the distance and shouts over the far battle roar — voice cracking with exertion, accurate natural Hindi lip-sync: Commander (Hindi): "युवराज! कालकेय भाग रहा है!" An arrow wave rips across the sky above them. <Image 2> does not move — a slow exhale through his nose, eyes sharpening on the Commander. The eye of the storm. 3.0–5.5 sec — SHOT 2: Handheld low close-up Bhallaladeva, the question Hard cut. Handheld close-up on <Image 2>, camera slightly below eye level — quiet dominance, blurred war and drifting embers wheeling softly behind his shoulders, arrows crossing high in the defocused sky. A beat of held silence on his unreadable face. Then he speaks — quiet, level, terrifyingly calm against the distant roar — and as the words leave him, only his eyes slide toward far screen-left, toward the unseen pavilion, and hold there, gleaming. His head never turns. Accurate natural Hindi lip-sync: Bhallaladeva (Hindi): "क्या राजमाता देख रही हैं?" A drifting ember catches light between camera and his face on the last word. 5.5–8.0 sec — SHOT 3: Handheld close-up Commander, the confusion Hard cut. Handheld close-up on <Image 3>, eye level, blurred fighting silhouettes churning far behind him through the haze. He freezes mid-breath — completely thrown. A real double-take at combat speed: brows slamming together, an instinctive half-glance ripped toward the pavilion direction, snapping back to his prince, a dry swallow, a flinch as an arrow wave hisses overhead. Then, steadying, accurate lip-sync: Commander (Hindi): "हाँ, युवराज।" His chest heaves. His eyes hold the question he cannot ask: why does that matter NOW? 8.0–14.0 sec — SHOT 4: Handheld over-the-shoulder into urgent push-in, the order Hard cut. Handheld over the Commander's heaving shoulder — his dark blurred shoulder and turban edge frame-left — <Image 2> sharp in medium framing, the blurred burning distance behind him: soft silhouette melees, fire glows, smoke columns, arrows arcing. <Image 2>'s eyes come back from the pavilion and nail the Commander. He delivers the order — low, hard, measured, each word placed like a stone, a blade of calm cutting through the storm — and through the line a cold satisfaction rises behind his eyes without ever touching his mouth, his head tilting one degree forward, the predator's lean. Accurate natural Hindi lip-sync: Bhallaladeva (Hindi): "उन्हें संदेश भेजो। बाहुबली कालकेय का पीछा कर रहा है। मैं प्रजा के साथ हूँ।" The handheld camera pushes in past the Commander's shoulder through the entire line — urgent, closing, inescapable. On "मैं प्रजा के साथ हूँ" his chin lifts a fraction, one slow nostril flare of contained triumph, and his gaze snaps past the Commander toward the distant hostage line off-frame right — target acquired, the next move already running. The Commander's edge-of-frame posture stiffens from urgency into wary obedience. Hold half a beat on <Image 2>'s locked, burning-calm face in the breathing handheld frame — arrows still crossing the blurred sky behind him. End frame. CHARACTER PERFORMANCE <Image 2>: the performance is layered stillness — (1) the slow nasal exhale and eye-sharpen as the news lands; (2) the held beat of unreadable silence before the question; (3) the eyes-only slide to the pavilion, head never turning; (4) the order: predator lean, voice dropping lower as the war roars louder, cold satisfaction behind the eyes never reaching the mouth, the chin lift and single nostril flare of triumph, the final target-snap of the gaze. Every beat micro, precise, cinematic — a great actor's close-up work, nothing theatrical, nothing telegraphed. <Image 3>: a soldier at his physical limit — sprint recovery, ragged breathing, the desperate point, the combat-speed double-take, dry swallow, the overhead-arrow flinch, and the dawning cold comprehension stiffening his spine through the final shot. Documentary-real war reactions, no theatrical mugging. CAMERA Handheld in every shot — breathing frame, small urgent corrections, faint concussion trembles from the distant war — always readable, never nauseating: a war documentary operator holding composition under pressure. Four shots, three hard cuts landing fast on dialogue beats: (1) two-shot, (2) low close-up on Bhallaladeva, (3) eye-level close-up on Commander, (4) over-the-shoulder with one urgent continuous handheld push-in to the end. Very cinematic shallow depth in every setup — subjects razor-sharp, war permanently blurred. No smooth dolly feel, no zooms, no speed ramps, no slow motion. ENVIRONMENT Per the WAR ATMOSPHERE RULE: distant blurred silhouette combat in every direction at all times — soft dark clusters clashing in the haze, never approaching, never sharpening; arrows flying high overhead in ragged unsynchronized waves through every shot; smoke sheets and dust drifts crossing between camera and subjects continuously; ember flecks catching light in the close-ups; blurred fire glows pulsing deep in the haze; ragged yellow banner smears at frame edges; the hazy pavilion constant far screen-left. The frame is never quiet and never still behind the actors. Muted earthy war grade, soft overcast light from screen-left in every shot. PHYSICS Distant blurred fighters move with real combat rhythm — strikes, staggers and falls at natural speed, each cluster on its own timing; arrows fly with true ballistic arcs and speed in ragged waves; smoke and dust obey real wind, veiling and clearing naturally; the Commander's sprint-recovery mechanics, startle-flinch and dry swallow follow true human timing; <Image 2>'s stillness reads as controlled muscle — micro weight shifts, breathing under the cuirass, mace swaying faintly in his grip; handheld motion follows human operator physics; eyelines and screen direction locked across cuts — Commander frame-left looking right, Bhallaladeva frame-right looking left, pavilion always far screen-left, hostage line off-frame right; accurate Hindi lip-sync on all four lines; no face morphing, no costume drift across cuts. AUDIO No background music, no score, no BGM of any kind. Only real diegetic war sound with true distance perspective: the battle roar constant but DISTANT — far steel, faint cries, remote fire crackle rolling across the field; near the camera only wind, dust hiss, ember ticks, and the periodic high hiss of arrow waves passing overhead; the Commander's ragged breathing close in his shots; the four Hindi lines cutting clean through with natural outdoor air: "युवराज! कालकेय भाग रहा है!" / "क्या राजमाता देख रही हैं?" / "हाँ, युवराज।" / "उन्हें संदेश भेजो। बाहुबली कालकेय का पीछा कर रहा है। मैं प्रजा के साथ हूँ।" No music stings, no cinematic whooshes, no drones.

2 other text fields— sigmas, filenames, and other non-prompt strings the logger swept up

node 10 · SeedReferenceImages · image

fin frame.png

node 10 · SeedReferenceImages · paths

input/fin frame.png input/balsheet.png input/commander.png input/BhallaladevaSoldiers.png

Input media

1

Source images and video this run consumed.

fin frame.png

node 10 · 6.1 MB