TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

4e1df1f9-4acc-4257-8193-e18817f192fd

Queued
Aug 18, 2026, 08:38 AM
Completed
Aug 18, 2026, 08:47 AM
Execution time
6m 57s
Outputs
1 · 20 MB
Inputs
1
Cached nodes
1

Outputs

1

Click an image to view it full size.

timeline_00122_.mp4

node 12 · 20 MB

Text prompts

1
Promptnode 11 · SeedanceV2Video · promptSeedance 2.0 Video

STARTING FRAME <Image 1> — handheld medium two-shot, chest height, slight urgent tilt, mid-battle. <Image 2> (Bhallaladeva) frame-right in three-quarter view — bloodied steel muscle cuirass with black chainmail trim, gold ball earrings, red forehead mark, dried blood streak on cheekbone, fresh sweat cutting through ash dust, chest heaving from combat, heavy mace hanging in his right hand — utterly still while war moves around him. <Image 3> (Commander) frame-left, just arrived at a dead sprint — leaning forward, one hand braced on his thigh, other arm flung out pointing far screen-right, mouth open mid-shout, sweat pouring, breath ragged. Background alive with war: silhouetted soldiers FIGHTING hand-to-hand at multiple depths, fires burning at several points, blurred soldiers sprinting through, smoke columns, arrow blurs, embers swirling, and far screen-left on a low ridge the hazy royal war pavilion. Muted earthy grade, desaturated warm sand and ash tones, fine film grain. Faces, costumes, blood, dust, props and lighting must remain exactly consistent with <Image 1>, <Image 2> and <Image 3> across every shot — no morphing, no drift. No readable background faces in any shot — backs, silhouettes and motion blur only. BACKGROUND WAR RULE (every shot, every second): The background is NEVER calm and NEVER empty. In every single shot, at all times, silhouetted combat continues — pairs and clusters of dark soldier silhouettes actively fighting in the haze: blades swinging, spears thrusting, shields clashing, bodies grappling and falling, fighters staggering — at near, middle and far depths simultaneously. Multiple fires burn continuously across the field: the smoldering cart, a burning tent frame, scattered ground fires — flames licking, embers rising, smoke feeding the haze. Runners cross the mid-ground every few seconds. The war never pauses, never freezes, never turns into a still backdrop — constant living motion behind the dialogue from first frame to last. TIMELINE — MULTI-SHOT, HANDHELD THROUGHOUT 0.0–2.5 sec — SHOT 1: Handheld two-shot, the report The handheld camera breathes with the chaos — small urgent corrections, never smooth. Behind the two men, silhouetted fighters clash and a ground fire flares. <Image 3> is still catching himself from the sprint, arm flung toward the distance, and shouts over the battle roar — voice cracking with exertion, accurate natural Hindi lip-sync: Commander (Hindi): "युवराज! कालकेय भाग रहा है!" Dust from sprinting soldiers washes over them.

Input media

1

Source images and video this run consumed.

frame5.1.png

node 10 · 6.6 MB