7e61e925-0c46-46ec-9e74-e238f46c2c2f
- Queued
- Jul 17, 2026, 01:41 PM
- Completed
- Jul 17, 2026, 01:41 PM
- Execution time
- 8.7s
- Outputs
- 1 · 1.4 MB
- Inputs
- 2
- Cached nodes
- 2
Outputs
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Text prompts
2[SHOT 3.11 | REFS: @Marcus → marcus_ref_v1.png | @PullmanCoach → pullman_coach_plate_v1.png | @Punch → prop | @PocketWatch → prop] ECU insert of @Marcus's hands, caught in the moment of the @Punch tapping his own left palm. Camera is high three-quarter, positioned at chest height and looking slightly downward at the hands. @Marcus's right hand fills the lower half of the frame holding the silver @Punch — a Pullman-era steel ticket punch with a small distinct hole pattern in the punch head — caught mid-tap with the tool's head just contacting the flat of his left palm. His left palm is open and receiving the tap, fingers slightly curled inward. The gold @PocketWatch chain arcs across the upper frame — the chain visible in a golden curve against the deep navy-black wool of @Marcus's blazer, the pocket-watch itself hidden in the inner pocket. The passenger's coat sleeve blurs at the frame-left edge — soft olive-green out of focus, indicating her presence beside without competing. Wardrobe: @Marcus/OnDuty, hands and blazer only visible in this frame. Composition: extreme close-up on the tap moment. Hands and @Punch fill approximately 60% of the frame in the lower half. Upper 40%: navy-black blazer wool with the gold chain arcing across it, small hint of the white shirt collar at very top-left of frame. Right edge of frame: soft-focus wood grain of the seat back at row 7. Left edge: soft-focus olive coat sleeve of the passenger. Camera: ARRI Alexa 35, Cooke S7/i 75mm at T2.8 — insert lens choice, compresses the hands and gives real weight to the metal tool. Lighting: motivated by the sun-side coach window at frame-right (out of shot). Warm 5200K rakes across @Marcus's hands from frame-right, catching a bright specular on the silver @Punch head and a softer warm glow on the gold chain. The palm receiving the tap holds a soft shadow on its shade-side (frame-left) — natural hand modeling. Grade: Kodak 2383, warm walnut and olive as edge textures, deep navy-black blazer as the frame's mass, gold chain and silver punch as metallic accents, honest deep-brown skin on the hands. Style: photorealistic 2.39:1 cinematic still, prestige TV production quality, tack-sharp on the punch head and the palm, visible metal tooling detail on the punch's small hole pattern, real wool weave on the blazer, real skin texture on the hands including natural fingernail detail.
Generate a single, hyper-realistic character reference image (strictly no collages, text, watermarks, or borders). The image must feature a cinematic, three-quarter portrait of the described character, maintaining a sharp, tack-focused emphasis on the face with natural skin textures, pore details, and realistic micro-expressions. The lighting should be cinematic and directional (e.g., subtle split or Rembrandt lighting) to give depth, blending seamlessly with the environment specified in the character description. The character must have a natural, living presence, looking slightly off-camera or directly at the lens with a subtle, context-aware expression. Ensure the full head, neck, and upper shoulders are completely unobstructed. This image serves as a high-fidelity identity blueprint for temporal-consistent video generation.
Input media
2Source images and video this run consumed.