944e1480-1065-4081-b043-7f799ae4bcb7
- Queued
- Jul 15, 2026, 10:34 AM
- Completed
- Jul 15, 2026, 10:34 AM
- Execution time
- 26.7s
- Outputs
- 0 · 0 B
- Inputs
- 0
- Cached nodes
- 9
Failure
Number of segment_lengths (2) must match number of local prompts (8)
Stack trace
File "/home/ec2-user/ComfyUI/execution.py", line 542, in execute
output_data, output_ui, has_subgraph, has_pending_tasks = await get_output_data(prompt_id, unique_id, obj, input_data_all, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/execution.py", line 341, in get_output_data
return_values = await _async_map_node_over_list(prompt_id, unique_id, obj, input_data_all, obj.FUNCTION, allow_interrupt=True, execution_block_cb=execution_block_cb, pre_execute_cb=pre_execute_cb, v3_data=v3_data)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/execution.py", line 315, in _async_map_node_over_list
await process_inputs(input_dict, i)
File "/home/ec2-user/ComfyUI/execution.py", line 303, in process_inputs
result = f(**inputs)
^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/comfy_api/internal/__init__.py", line 149, in wrapped_func
return method(locked_class, **inputs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/comfy_api/latest/_io.py", line 1900, in EXECUTE_NORMALIZED
to_return = cls.execute(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/custom_nodes/WhatDreamsCost-ComfyUI/ltx_director.py", line 1170, in execute
patched, conditioning = _encode_relay(
^^^^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/custom_nodes/WhatDreamsCost-ComfyUI/ltx_director.py", line 823, in _encode_relay
effective_lengths = distribute_segment_lengths(len(locals_list), latent_frames, parsed_lengths)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/ec2-user/ComfyUI/custom_nodes/WhatDreamsCost-ComfyUI/prompt_relay.py", line 238, in distribute_segment_lengths
raise ValueError(
Outputs
0The run failed before producing any output.
Text prompts
3[SHOT 1.02–1.06 ONER / PART A | START FRAME: 1784107760251_image.png | REFS: @Vance, @Car | DURATION: 8s] The @Car sits settled at rest through the first second — only a faint sway in the yellow tape far behind. Then the driver's door swings open toward camera, heavy and slow, its own mass carrying it. @Vance's feet arrive in the gap: one dark low sneaker reaches down from the tall sill and presses onto the wet asphalt — a real drop, weight transferring, the sole finding the ground; the second foot lands beside it. Her coat hem swings once and stills. She stands up out of frame-top. The door swings back and shuts with mass. She stays where she is, beside the car, in no hurry at all. Background, unbothered: the officers at the porch keep talking among themselves; the reporter on the verge glances up from her tablet, then back down. Camera: locked low at road level as the door opens. As her second foot lands at 3s, the camera begins a slow, smooth travel forward along the car's flank at road level — gliding past the open door, continuing toward the front of the @Car and starting to come around its front corner. The move is still going as the clip ends — do not settle, do not rise yet. Focus holds on the door threshold and her feet as she lands, then rides the car's flank as the camera moves; the house and tape stay soft. Low sun ahead down the road at screen-right; dawn haze drifting through the light; the wet asphalt sheen shifting and the gloss-black bodywork pulling a travelling highlight as the camera glides. Real-time. Unhurried. | [SHOT 1.02–1.06 ONER / PART B | START FRAME: LAST FRAME OF PART A | REFS: @Vance, @Lighter | DURATION: 7s] Continuing unbroken. The camera completes its arc around the front of the @Car and comes to face back at @Vance, standing beside the shut driver's door. Her hand comes up with the @Lighter. It snaps open; the flame flares and steadies close to her face, throwing a small warm glow up across her jaw and cheekbone for one beat — the only warm light in a cold frame. The flame snaps out. The @Lighter drops back into her coat pocket. Her chest rises once on a slow draw of breath, holds a beat, then falls on a long exhale; a thin pale haze drifts up across the backlight and dissolves. Then — without hurry — she takes two unhurried steps forward, toward camera, and that is where the clip ends: her already moving, the whole scene still waiting on her. Eyes first, head second: her gaze lifts and settles somewhere off-lens before her feet move. One slow blink. Jaw set. She does not react; she assesses. Camera: the forward travel settles as the arc completes at 2s; a slow rise then begins, climbing from road level up her body, settling at chest height by 5s and holding as she steps toward camera. One camera idea only — the rise. No push, no pan. Focus holds briefly on the flame as it catches, then settles onto her face as the camera settles. She is backlit — the low sun at screen-right rims her hair and edges the drifting haze; the taped house and officers stay soft behind her. Real-time, slightly slowed through the flame beat. Cold, interior, unreadable.
2 other text fields— sigmas, filenames, and other non-prompt strings the logger swept up
node 131 · LTXDirector · timeline_data
{"mainTrackEnabled":true,"audioTrackEnabled":true,"motionTrackEnabled":true,"propHeight":90,"globalPropHeight":60,"showFilenames":true,"overrideAudio":false,"inpaint_audio":false,"global_prompt":"morphing faces, identity drift, changing clothes, warping hands, extra limbs, extra\nfingers, teleporting, jittery motion, rubbery physics, slow-motion (unless specified),\nspeed ramps, camera shake beyond specified drift, zoom bursts, frame jumps, whip pans,\nbackground people appearing, exaggerated acting, theatrical expressions, cartoon motion,\nmelting objects, flickering textures, watermark, subtitles, on-screen text\n— add: car interior, cabin, seats, dashboard or steering wheel visible through the open\ndoor, dome light switching on, hands searching in pockets, flame appearing before the\nlighter snaps, flame staying lit, lighter snapping twice, car driving away, she reacts\nor emotes, smiling, she walks out of frame before the clip ends","retake_global_prompt":"","retakeMode":false,"retakeStart":24,"retakeLength":48,"retakePrompt":"","retakeStrength":1,"retakeVideo":null,"normalStartFrame":0,"normalDurationFrames":240,"segments":[{"id":"1784109325733315ff","start":0,"length":54,"prompt":"[SHOT 1.02–1.06 ONER / PART A | START FRAME: 1784107760251_image.png\n| REFS: @Vance, @Car | DURATION: 8s]\n\nThe @Car sits settled at rest through the first second — only a faint sway in the\nyellow tape far behind. Then the driver's door swings open toward camera, heavy and\nslow, its own mass carrying it.\n\n@Vance's feet arrive in the gap: one dark low sneaker reaches down from the tall\nsill and presses onto the wet asphalt — a real drop, weight transferring, the sole\nfinding the ground; the second foot lands beside it. Her coat hem swings once and\nstills. She stands up out of frame-top. The door swings back and shuts with mass.\nShe stays where she is, beside the car, in no hurry at all.\n\nBackground, unbothered: the officers at the porch keep talking among themselves; the\nreporter on the verge glances up from her tablet, then back down.\n\nCamera: locked low at road level as the door opens. As her second foot lands at 3s,\nthe camera begins a slow, smooth travel forward along the car's flank at road\nlevel — gliding past the open door, continuing toward the front of the @Car and\nstarting to come around its front corner. The move is still going as the clip ends —\ndo not settle, do not rise yet.\n\nFocus holds on the door threshold and her feet as she lands, then rides the car's\nflank as the camera moves; the house and tape stay soft.\n\nLow sun ahead down the road at screen-right; dawn haze drifting through the light;\nthe wet asphalt sheen shifting and the gloss-black bodywork pulling a travelling\nhighlight as the camera glides.\n\nReal-time. Unhurried. ","type":"image","imageFile":"whatdreamscost/3.jpeg","imageB64":"/api/view?filename=3.jpeg&type=input&subfolder=whatdreamscost"},{"id":"1784109394538xepl2","start":54,"length":51,"prompt":"[SHOT 1.02–1.06 ONER / PART B | START FRAME: LAST FRAME OF PART A\n| REFS: @Vance, @Lighter | DURATION: 7s]\n\nContinuing unbroken. The camera completes its arc around the front of the @Car and\ncomes to face back at @Vance, standing beside the shut driver's door.\n\nHer hand comes up with the @Lighter. It snaps open; the flame flares and steadies\nclose to her face, throwing a small warm glow up across her jaw and cheekbone for\none beat — the only warm light in a cold frame. The flame snaps out. The @Lighter\ndrops back into her coat pocket.\n\nHer chest rises once on a slow draw of breath, holds a beat, then falls on a long\nexhale; a thin pale haze drifts up across the backlight and dissolves.\n\nThen — without hurry — she takes two unhurried steps forward, toward camera, and\nthat is where the clip ends: her already moving, the whole scene still waiting on her.\n\nEyes first, head second: her gaze lifts and settles somewhere off-lens before her\nfeet move. One slow blink. Jaw set. She does not react; she assesses.\n\nCamera: the forward travel settles as the arc completes at 2s; a slow rise then\nbegins, climbing from road level up her body, settling at chest height by 5s and\nholding as she steps toward camera. One camera idea only — the rise. No push, no pan.\n\nFocus holds briefly on the flame as it catches, then settles onto her face as the\ncamera settles.\n\nShe is backlit — the low sun at screen-right rims her hair and edges the drifting\nhaze; the taped house and officers stay soft behind her.\n\nReal-time, slightly slowed through the flame beat. Cold, interior, unreadable.","type":"image","imageFile":"whatdreamscost/Vance.png","imageB64":"/api/view?filename=Vance.png&type=input&subfolder=whatdreamscost"}],"motionSegments":[],"audioSegments":[]}
node 131 · LTXDirector · resize_method
maintain aspect ratio
Input media
0This run had no input media — it generated from prompts alone.