TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

a31ec0b2-6725-4bae-a043-9f8c2caa9a85

Queued
Aug 21, 2026, 03:57 AM
Completed
Aug 21, 2026, 04:05 AM
Execution time
7m 19s
Outputs
1 · 15 MB
Inputs
1
Cached nodes

Outputs

1

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timeline_00148_.mp4

node 12 · 15 MB

Text prompts

2
Promptnode 11 · SeedanceV2Video · promptSeedance 2.0 Video

SCENE CONTEXT Mid-battle. The messenger-commander rushes to <IMAGE_2> with urgent news — the enemy chief is escaping. <IMAGE_2> turns slowly, thinks for a beat, then calmly and deliberately gives his order. The messenger absorbs it, nods, sprints to his horse and gallops off through the smoke. Eight shots, hard cuts. No palace or pavilion anywhere. ACTIVE REFERENCES <IMAGE_2>: broad-built warrior, sleeveless engraved steel cuirass with lion-motif chest emblem, dark curly shoulder-length hair, short beard, small hoop earring, blood streak on cheek, faded scars, deep red dhoti with gold trim. Facial accuracy locked to this sheet. 100% matches the reference. Voice: deep, calm, measured commanding male voice, flawless crisp native Hindi pronunciation. <IMAGE_1>: full scene reference — the messenger-commander, chainmail hood and hauberk, weathered battlefield face, positioned near <IMAGE_2>. 100% matches the reference. Voice: strained urgent male voice, breathless from running. <IMAGE_3>: color and tone reference — grade, contrast, light quality for the whole sequence. 100% matches the reference. <IMAGE_4>: enemy tribal warriors reference — used ONLY for the far-distance fighting silhouettes in backgrounds, never near camera. LOCATION MAP Foreground: thick smoke sheets drifting between camera and subjects in every shot, glowing embers floating through every frame, a burning ground fire with real flames near frame edge. Midground: the waiting horse, battlefield debris, smoke columns rising. Background: FAR in the distance through the haze — enemy warriors matching <IMAGE_4> and allied soldiers fighting each other as small dark silhouettes scattered across the horizon line, dozens of tiny clashing figures in the sand-dust haze, fires burning at multiple far points. Smoke fills the air at 50% density everywhere. No palace, no pavilion, no structures. FIRST FRAME / BLOCKING <IMAGE_1> the messenger-commander mid-arrival, facing <IMAGE_2> whose back and shoulder are angled to frame-left, smoke drifting past the lens, distant fighting silhouettes in the haze. FORMAT MODE Timed multishot, eight HARD CUTs. Cuts only at stated points. 0.0s–1.8s — SHOT 1, MS, the commander's urgent report. 1.8s HARD CUT 1.8s–4.0s — SHOT 2, MCU <IMAGE_2>, the slow turn and the thinking beat. 4.0s HARD CUT 4.0s–6.2s — SHOT 3, OTS, the order begins, calm and deliberate. 6.2s HARD CUT 6.2s–7.0s — SHOT 4, CU messenger listening. 7.0s HARD CUT 7.0s–8.6s — SHOT 5, OTS, the vow, fist closing. 8.6s HARD CUT 8.6s–9.4s — SHOT 6, CU messenger, the nod. 9.4s HARD CUT 9.4s–11.4s — SHOT 7, wide, sprint and mount, gallop launch. 11.4s HARD CUT 11.4s–13.0s — SHOT 8, CU <IMAGE_2>, hard determined face. OPTICS SHOT 1: FOV LOCK 47°. SHOT 2: 29°. SHOT 3: 40° OTS. SHOT 4: 18°. SHOT 5: 40° OTS matching shot 3. SHOT 6: 18°. SHOT 7: 63°. SHOT 8: 18°. No drift mid-segment. LENS CHECK closing each shot. CAMERA All handheld with 1–2cm tremor — a war operator under pressure. SHOT 1: medium on the commander's arrival. SHOT 2: medium close-up favoring <IMAGE_2> as he turns. SHOTS 3 & 5: behind <IMAGE_2>'s shoulder, messenger in focus, smoke crossing the lens. SHOTS 4 & 6: tight on the messenger, embers drifting past. SHOT 7: wide tracking the sprint, mount and gallop launch through smoke. SHOT 8: close on <IMAGE_2>, embers floating between camera and face. ACTION SHOT 1 (0.0–1.8s): <IMAGE_1> arrives at speed, chest heaving, one arm flung toward the far horizon, and shouts with strained urgency, accurate lip-sync, the name Inkoshi pronounced clearly as written: "युवराज! Inkoshi भाग रहा है!" — his eyes desperate on his prince. SHOT 2 (1.8–4.0s): <IMAGE_2> turns SLOWLY toward the commander — an unhurried head-then-shoulder turn — and holds a thinking beat: his eyes drop for half a second, flick toward the distant fighting silhouettes, then settle back on the messenger; a slow breath through the nose, jaw working once — a mind visibly weighing the board. Calm settles over his face like armor. SHOT 3 (4.0–6.2s): <IMAGE_2> speaks — calm, measured, deliberate, each word placed with quiet weight, perfect crisp Hindi, accurate lip-sync, "से" and "कहो" spoken as two distinct clear words with a tiny natural gap, the names pronounced exactly as written in English letters: "राजमाता से कहो — Baahubali, Inkoshi का पीछा कर रहा है" — his hand rising in one slow controlled gesture toward the horizon. His eyes steady on the messenger, unhurried saccades, one natural blink. SHOT 4 (6.2–7.0s): the messenger's eyes locked on <IMAGE_2>, jaw tight, absorbing — tiny saccades, moisture glinting, focus total. SHOT 5 (7.0–8.6s): <IMAGE_2> delivers the vow — lower, slower, iron under velvet, crisp lip-sync: "मैं प्रजा की रक्षा करूँगा" — the raised hand drops and closes into a fist at his side; eyes narrowing a fraction on the final word, an unblinking hold. SHOT 6 (8.6–9.4s): resolve floods the messenger's eyes — one bright sharpening — a single hard nod, a quick sealing blink. SHOT 7 (9.4–11.4s): he spins and SPRINTS through drifting smoke to the horse, vaulting into the saddle in one athletic motion, the horse exploding into gallop, hooves tearing dust, visibly covering real ground away through smoke sheets past the burning ground fire, the distant fighting silhouettes on the horizon. SHOT 8 (11.4–13.0s): <IMAGE_2> watches the rider shrink into the smoke — gaze tracking in a slow controlled pan, then turning forward toward the distant battle; jaw sets, nostrils flare once, one slow heavy blink, eyes hard and determined — no smile — embers drifting past his face. PERFORMANCE <IMAGE_2>: the contrast IS the character — while the commander burns with urgency, he turns slowly, thinks visibly, and speaks with unhurried command; the thinking beat of shot 2 must read as real cognition — eye drop, silhouette-glance, jaw work, settling breath; the order delivered like stones placed on a board; the vow with quiet iron; living eyes every frame — natural blinks, precise saccades, the unblinking hold, the tracking gaze and nostril flare of shot 8. <IMAGE_1>: strained sprint-arrival body, heaving chest, desperate eyes, then strained listening shifting to bright resolve and the hard nod. Pore-level skin, sweat sheen, ember light catching eye moisture in all close shots. PHYSICS The commander's arrival carries real sprint-recovery mechanics; <IMAGE_2>'s slow turn on true neck-shoulder mechanics; the slow gesture and fist close with real arm weight; sprint-to-mount one athletic chain with momentum; the gallop tears real dust, frame position shifting to sell distance; smoke drifts on wind, embers float on heat currents, ground-fire flames flicker true; eye mechanics fully human. LIGHTING Grade and light from <IMAGE_3> throughout; smoke haze at 50% density every shot; warm fire-glow accents from the ground fire touching faces and armor edges; embers as bright drifting points; far fires and fighting silhouettes hazed consistently. AUDIO Only voices and battlefield: <IMAGE_1> strained and urgent: "युवराज! Inkoshi भाग रहा है!" — then <IMAGE_2> calm, measured, flawless native Hindi, "से कहो" as two clear distinct words: "राजमाता से कहो — Baahubali, Inkoshi का पीछा कर रहा है। मैं प्रजा की रक्षा करूँगा।" Under everything: distant battle roar, far clashes and cries, fire crackle close, wind, embers, sprint footsteps and thundering hoofbeats in shot 7. No music. STYLE Photoreal, grounded war cinema, fine film grain, heavy atmosphere — smoke, embers, sand haze — color matched to <IMAGE_3>. OUTPUT SETTINGS Real-time speed throughout, no slow-motion. POSITIVE LOCKS <IMAGE_2>'s face locked to his sheet every shot, final expression hard with no smile; messenger consistent with <IMAGE_1>; grade locked to <IMAGE_3>; <IMAGE_4> warriors appear ONLY as far-distance fighting silhouettes, never near camera; smoke, embers, the ground fire and distant fighting silhouettes present in EVERY shot; no palace or structures anywhere; OTS framing matches between shots 3 and 5; the horse covers real visible distance; the only spoken words are: "युवराज! Inkoshi भाग रहा है!" and "राजमाता से कहो — Baahubali, Inkoshi का पीछा कर रहा है। मैं प्रजा की रक्षा करूँगा।" — Baahubali and Inkoshi always in English letters, "से" and "कहो" two distinct words, accurate lip-sync, flawless pronunciation.

1 other text field— sigmas, filenames, and other non-prompt strings the logger swept up

node 10 · SeedReferenceImages · paths

input/charactersheet balal.png input/com.jpeg input/KalakeyaSoldiers.png

Input media

1

Source images and video this run consumed.

KalakeyaSoldiers.png

node 10 · 6.2 MB