TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

a757b4b3-2b81-44cf-951c-a839db398740

Queued
Jul 16, 2026, 01:06 PM
Completed
Jul 16, 2026, 01:16 PM
Execution time
10m 19s
Outputs
1 · 1.8 MB
Inputs
0
Cached nodes

Outputs

1

Click an image to view it full size.

LTX_Director_00140_.mp4

node 37 · 1.8 MB

Text prompts

3
Positivenode 131 · LTXDirector · local_promptsLTX Director

ARJUN has just stepped inside through the front door, which remains partially open behind him. He walks at a natural, relaxed pace toward the wooden console table positioned beside the entrance. His posture is upright and comfortable, with a soft, welcoming smile on his face. His right hand loosely holds a small set of keys while his left arm swings naturally with his stride. As he approaches the console table, his pace gradually slows. He turns his torso slightly toward the table, stops beside it, and begins extending his right arm forward. His wrist rotates naturally as he lowers the keys toward the tabletop in a smooth, controlled motion. By the end of the shot, the keys are just above the surface and he is beginning to place them down, with his fingers still holding the keys. Movement details: - ARJUN enters through the doorway and naturally clears the threshold. - He takes 3–5 relaxed steps toward the console table. - His gaze remains forward toward the table with subtle natural head movement while walking. - His body gradually rotates toward the console table as he reaches it. - His right arm lifts smoothly from his side. - His wrist turns naturally while lowering the keys. - His movement slows before stopping beside the table. - The shot ends with the keys beginning to touch the tabletop while his fingers are still wrapped around them. Camera and continuity: - Static camera with no pan, tilt, zoom, or camera shake. - Preserve the exact foyer layout, lighting, composition, and perspective from the reference frame. - No other rooms or hallways become visible. - Use realistic human body mechanics with smooth weight shifts and natural walking motion. | Generate a video segment that begins at the moment ARJUN is starting to put the keys down on the console table and ends at the moment he is walking toward the left side of the frame and about to exit the shot. SCENE & ACTION: The scene begins with ARJUN's right hand lowering a small set of keys toward the wooden console table. He gently places the keys onto the tabletop with a soft, natural motion. As the keys make contact, his fingers gradually relax and release them. The keys remain resting naturally on the table and do not move again. After releasing the keys, ARJUN smoothly lifts his right hand away from the tabletop and lets it return to his side. He pauses naturally beside the table for a brief moment, maintaining a calm, comfortable posture. He then shifts his attention toward the left side of the frame. His eyes move first, followed by a subtle turn of his head. After a short pause, his shoulders and torso rotate in the same direction, followed by his hips and feet. Once fully oriented toward the left, he begins walking at a relaxed, natural pace. He takes several smooth steps across the foyer toward the left edge of the frame. By the end of the segment, he is positioned near the left side of the frame, still walking, and is about to exit the shot. The keys remain on the console table throughout. MOVEMENT DETAILS (STEP BY STEP): • Complete lowering the keys onto the table. • Fingers gradually open and release the keys. • Keys remain stationary on the tabletop. • Right hand lifts naturally away from the table. • Right arm returns comfortably to his side. • Brief relaxed pause beside the table. • Eyes turn toward the left first. • Head follows the gaze. • Shoulders and torso rotate naturally. • Hips and feet align with the new direction. • Begins walking toward the left with realistic weight transfer. • Takes several relaxed steps toward the left edge of the frame. • Ends while still in motion, just before leaving the frame. IMPORTANT NOTES: • Camera remains completely static. • No pan, tilt, zoom, or camera shake. • Maintain identical lighting, composition, perspective, and environment. • Do not introduce any new objects or characters. • Keep the keys visible on the console table after they are released. • Movements should be smooth, physically realistic, and continuous. | Generate a video segment that begins with ARJUN near the left edge of the frame and about to exit, and ends after he has completely left the shot. SCENE & ACTION: The segment begins with ARJUN continuing his relaxed walk toward the left side of the frame. He maintains the same calm pace and natural posture established in the previous shot. Without changing speed, he takes a few more natural steps and walks completely out of the frame. After ARJUN exits, the camera continues holding on the empty foyer for a brief moment. The front door, wooden console table, and the keys resting on the tabletop remain exactly as they were. Nothing else moves within the scene. MOVEMENT DETAILS (STEP BY STEP): • Continue walking naturally toward the left. • Maintain realistic arm swing, posture, and weight transfer. • Take 2–4 relaxed steps. • Cross the left boundary of the frame. • Exit the frame completely. • Camera remains locked on the empty foyer for a short hold after the exit. • Keys remain stationary on the console table throughout. IMPORTANT NOTES: • Camera is completely static. • No pan, tilt, zoom, or shake. • Preserve the exact environment, lighting, framing, and composition. • The console table and keys remain visible after ARJUN exits. • No additional people or objects enter the frame. • Keep all motion smooth, natural, and consistent with the previous segment.

2 other text fields— sigmas, filenames, and other non-prompt strings the logger swept up

node 131 · LTXDirector · timeline_data

{"mainTrackEnabled":true,"audioTrackEnabled":true,"motionTrackEnabled":true,"propHeight":90,"globalPropHeight":94,"showFilenames":true,"overrideAudio":false,"inpaint_audio":true,"global_prompt":"two characters standing facing eachother ","retake_global_prompt":"","retakeMode":false,"retakeStart":24,"retakeLength":48,"retakePrompt":"","retakeStrength":1,"retakeVideo":null,"normalStartFrame":0,"normalDurationFrames":240,"segments":[{"id":"1784188218972vp6bc","start":0,"length":72,"prompt":"ARJUN has just stepped inside through the front door, which remains partially open behind him. He walks at a natural, relaxed pace toward the wooden console table positioned beside the entrance. His posture is upright and comfortable, with a soft, welcoming smile on his face. His right hand loosely holds a small set of keys while his left arm swings naturally with his stride.\n\nAs he approaches the console table, his pace gradually slows. He turns his torso slightly toward the table, stops beside it, and begins extending his right arm forward. His wrist rotates naturally as he lowers the keys toward the tabletop in a smooth, controlled motion. By the end of the shot, the keys are just above the surface and he is beginning to place them down, with his fingers still holding the keys.\n\nMovement details:\n- ARJUN enters through the doorway and naturally clears the threshold.\n- He takes 3–5 relaxed steps toward the console table.\n- His gaze remains forward toward the table with subtle natural head movement while walking.\n- His body gradually rotates toward the console table as he reaches it.\n- His right arm lifts smoothly from his side.\n- His wrist turns naturally while lowering the keys.\n- His movement slows before stopping beside the table.\n- The shot ends with the keys beginning to touch the tabletop while his fingers are still wrapped around them.\n\nCamera and continuity:\n- Static camera with no pan, tilt, zoom, or camera shake.\n- Preserve the exact foyer layout, lighting, composition, and perspective from the reference frame.\n- No other rooms or hallways become visible.\n- Use realistic human body mechanics with smooth weight shifts and natural walking motion.","type":"image","imageFile":"whatdreamscost/character_ref_00219_.png","imageB64":"/api/view?filename=character_ref_00219_.png&type=input&subfolder=whatdreamscost","isEndFrame":false},{"id":"1784188225236h5ifj","start":72,"length":48,"prompt":"Generate a video segment that begins at the moment ARJUN is starting to put the keys down on the console table and ends at the moment he is walking toward the left side of the frame and about to exit the shot.\n\nSCENE & ACTION:\nThe scene begins with ARJUN's right hand lowering a small set of keys toward the wooden console table. He gently places the keys onto the tabletop with a soft, natural motion. As the keys make contact, his fingers gradually relax and release them. The keys remain resting naturally on the table and do not move again.\n\nAfter releasing the keys, ARJUN smoothly lifts his right hand away from the tabletop and lets it return to his side. He pauses naturally beside the table for a brief moment, maintaining a calm, comfortable posture.\n\nHe then shifts his attention toward the left side of the frame. His eyes move first, followed by a subtle turn of his head. After a short pause, his shoulders and torso rotate in the same direction, followed by his hips and feet.\n\nOnce fully oriented toward the left, he begins walking at a relaxed, natural pace. He takes several smooth steps across the foyer toward the left edge of the frame. By the end of the segment, he is positioned near the left side of the frame, still walking, and is about to exit the shot. The keys remain on the console table throughout.\n\nMOVEMENT DETAILS (STEP BY STEP):\n• Complete lowering the keys onto the table.\n• Fingers gradually open and release the keys.\n• Keys remain stationary on the tabletop.\n• Right hand lifts naturally away from the table.\n• Right arm returns comfortably to his side.\n• Brief relaxed pause beside the table.\n• Eyes turn toward the left first.\n• Head follows the gaze.\n• Shoulders and torso rotate naturally.\n• Hips and feet align with the new direction.\n• Begins walking toward the left with realistic weight transfer.\n• Takes several relaxed steps toward the left edge of the frame.\n• Ends while still in motion, just before leaving the frame.\n\nIMPORTANT NOTES:\n• Camera remains completely static.\n• No pan, tilt, zoom, or camera shake.\n• Maintain identical lighting, composition, perspective, and environment.\n• Do not introduce any new objects or characters.\n• Keep the keys visible on the console table after they are released.\n• Movements should be smooth, physically realistic, and continuous.","type":"image","imageFile":"whatdreamscost/character_ref_00220_.png","imageB64":"/api/view?filename=character_ref_00220_.png&type=input&subfolder=whatdreamscost","isEndFrame":false},{"id":"1784200359167pngo6","start":120,"length":24,"prompt":"Generate a video segment that begins with ARJUN near the left edge of the frame and about to exit, and ends after he has completely left the shot.\n\nSCENE & ACTION:\nThe segment begins with ARJUN continuing his relaxed walk toward the left side of the frame. He maintains the same calm pace and natural posture established in the previous shot. Without changing speed, he takes a few more natural steps and walks completely out of the frame.\n\nAfter ARJUN exits, the camera continues holding on the empty foyer for a brief moment. The front door, wooden console table, and the keys resting on the tabletop remain exactly as they were. Nothing else moves within the scene.\n\nMOVEMENT DETAILS (STEP BY STEP):\n• Continue walking naturally toward the left.\n• Maintain realistic arm swing, posture, and weight transfer.\n• Take 2–4 relaxed steps.\n• Cross the left boundary of the frame.\n• Exit the frame completely.\n• Camera remains locked on the empty foyer for a short hold after the exit.\n• Keys remain stationary on the console table throughout.\n\nIMPORTANT NOTES:\n• Camera is completely static.\n• No pan, tilt, zoom, or shake.\n• Preserve the exact environment, lighting, framing, and composition.\n• The console table and keys remain visible after ARJUN exits.\n• No additional people or objects enter the frame.\n• Keep all motion smooth, natural, and consistent with the previous segment.","type":"image","imageFile":"whatdreamscost/character_ref_00237_.png","imageB64":"/api/view?filename=character_ref_00237_.png&type=input&subfolder=whatdreamscost"}],"motionSegments":[],"audioSegments":[]}

node 131 · LTXDirector · resize_method

stretch to fit

Input media

0

This run had no input media — it generated from prompts alone.