TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

ad0a3845-eaa1-4bdc-83bd-738a29715017

Queued
Jul 27, 2026, 12:32 PM
Completed
Jul 27, 2026, 12:32 PM
Execution time
7.9s
Outputs
1 · 1.6 MB
Inputs
0
Cached nodes

Outputs

1

Click an image to view it full size.

character_ref_00514_.png

node 3 · 1.6 MB

Text prompts

2
Promptnode 1 · PrimitiveStringMultiline · valueCharacter Description (your input)

STUDY ROOM, A quiet, somewhat cluttered study room with a distinctly aged and lived-in feel. Muted sunlight streams through a tall, slightly grimy window, illuminating countless dust motes dancing in the air. Dark wooden bookshelves, overflowing with a chaotic mix of well-loved books, journals, and loose papers, line two of the walls. A deep, forest-green leather armchair, showing signs of heavy use with creased upholstery and slightly faded arms, is positioned near the window. An expansive mahogany desk, its surface obscured by stacks of books, a vintage brass reading lamp, and several framed sepia-toned photographs, dominates the center of the room. The walls are painted a faded sage green, and the floor is covered in a dark, worn Persian rug over hardwood., The room exudes a sense of forgotten history and intellectual pursuit. A small, round side table next to the armchair holds a half-empty teacup and a pair of spectacles. The air carries a subtle scent of old paper, leather, and dust. Architectural details include ornate wooden trim around the window and a heavy, carved wooden door. The overall impression is one of cozy academia, slightly neglected but full of character.

Systemnode 2 · GeminiImageDirect · system_promptCharacter Image Generator (Nano Banana)

Generate a single, hyper-realistic character reference image (strictly no collages, text, watermarks, or borders). The image must feature a cinematic, three-quarter portrait of the described character, maintaining a sharp, tack-focused emphasis on the face with natural skin textures, pore details, and realistic micro-expressions. The lighting should be cinematic and directional (e.g., subtle split or Rembrandt lighting) to give depth, blending seamlessly with the environment specified in the character description. The character must have a natural, living presence, looking slightly off-camera or directly at the lens with a subtle, context-aware expression. Ensure the full head, neck, and upper shoulders are completely unobstructed. This image serves as a high-fidelity identity blueprint for temporal-consistent video generation.

Input media

0

This run had no input media — it generated from prompts alone.