b16634cb-07ea-41f7-ab6e-c7d8b59c5790
- Queued
- Sep 5, 2026, 05:55 AM
- Completed
- Sep 5, 2026, 05:56 AM
- Execution time
- 39.1s
- Outputs
- 1 · 9.8 MB
- Inputs
- 3
- Cached nodes
- —
Outputs
1Click an image to view it full size.
Text prompts
3**DURATION:** 6 seconds. ONE CONTINUOUS SHOT. No cuts. OUTPUT 16:9 FULL FRAME. Fill the whole 16:9 frame. Do not add black bars. Do not add any logo. **LOOK:** 1975 Hindi-film photochemical look. Fine grain. Hard noon sun. Granite and scrub. Match <<Image_1>>. **REFERENCE MAP** <<Image_1>> START FRAME. Open on this exact cover: Jai seated left with the revolver, Veeru crouched center with a hand on Jai’s shoulder, Basanti crouched right. Rocks, light, wardrobe in frame, and the rifle against the stone all lock from this picture. <<Image_2>> JAI identity. Face, hair, light-wash denim jacket, black shirt. Face lock for the man on the left = this sheet. **Pose locked to <<Image_1>> for the full 6 seconds.** <<Image_3>> VEERU identity. Face, hair, denim jacket, navy knit. Face lock for the man in the center = this sheet. Pose starts from <<Image_1>>. Basanti has no sheet. Costume and body = <<Image_1>> only. After the open, prefer her back or side — do not hold a new front-on close-up of her face. The rifle exists only as seen in <<Image_1>>. Jai’s revolver exists only as seen in <<Image_1>>. **CAST LOCK** Jai = <<Image_2>> in the **exact left gap** of <<Image_1>>. He **does not stand, walk, slide, or leave**. Body stays planted. Only Veeru and Basanti exit. Veeru = <<Image_3>>. Basanti = <<Image_1>>. Bandits stay off-screen for the entire 6 seconds. **CAMERA** **Locked** on the <<Image_1>> composition. No track off Jai. No pan that loses the left gap. Mild handheld only. Jai stays in frame, same seat, until 6.00. **ACTION — 6 SECONDS** **0.00–1.20** Hold <<Image_1>>. Jai from <<Image_2>> stays **motionless in that seat** except the revolver hand — he fires at off-screen bandits. Return fire **hits only rock**. Nobody is hit. Veeru’s hand is still on Jai. **1.20–2.40** Veeru from <<Image_3>> lets go of Jai, turns to Basanti, **takes her hand**. She stays low. No new front-on of her face. **Jai does not move from the seat.** **2.40–6.00** Veeru pulls Basanti **through the bushes** and **off-screen**. They stay low. Jai **remains in the same seated position** and keeps firing from that lock. Incoming rounds strike stone only. End on Jai still planted left, Veeru and Basanti gone. **AUDIO — SFX ONLY** Revolver cracks from Jai. Distant return fire. Rock chips. Boots and cloth in dry brush. No dialogue. No music. No score. No voiceover. **NEGATIVE** Do not let Jai stand, walk, or leave frame. Do not move Jai off his <<Image_1>> seat. Do not invent a Basanti sheet. Do not hold a new front-on close-up of Basanti after the open. Do not show bandits. Do not let a bullet hit Jai, Veeru, or Basanti. Do not add a logo or letterbox. Do not swap Jai’s face away from <<Image_2>>. Do not swap Veeru’s face away from <<Image_3>>. Do not change the rocks. Do not cut. Do not track the camera off Jai.
2 other text fields— sigmas, filenames, and other non-prompt strings the logger swept up
node 1 · CuiMaoGrokReferenceImages · image
Veeru sheet.png
node 1 · CuiMaoGrokReferenceImages · paths
input/start_1.png input/Jai dev sheet.png input/Veeru sheet.png
Input media
3Source images and video this run consumed.