TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

b49595af-5c26-4d61-ad88-dbdbffc65296

Queued
Jul 27, 2026, 09:10 PM
Completed
Jul 27, 2026, 09:10 PM
Execution time
9.5s
Outputs
1 · 1.5 MB
Inputs
0
Cached nodes

Outputs

1

Click an image to view it full size.

character_ref_00571_.png

node 3 · 1.5 MB

Text prompts

2
Promptnode 1 · PrimitiveStringMultiline · valueCharacter Description (your input)

The Latchkey Tavern (Exterior), The exterior of The Latchkey Tavern at dawn. A heavy, dark oak wooden door, reinforced with tarnished iron studs and a robust iron latch, serves as the main entrance. The ground is paved with irregularly shaped, dark gray cobblestones, slick and glistening with moisture from the dense, swirling fog that envelops the scene. Muted, cool gray light from the dawn struggles to penetrate the heavy mist, casting soft, indistinct shadows that blur the edges of the surroundings., The tavern itself is a two-story structure, its facade constructed from rough-hewn, moss-covered dark stone and weathered timber beams. A faint, warm yellow glow emanates from a single, grimy window on the ground floor, partially obscured by the fog, hinting at a cozy interior. A rusted wrought-iron sign, depicting a stylized key and ale mug, hangs above the door, its details barely discernible through the thick mist. The air is still and heavy with moisture, and a sense of cold dampness pervades the scene, with the quiet drip of condensation from unseen eaves.

Systemnode 2 · GeminiImageDirect · system_promptCharacter Image Generator (Nano Banana)

Generate a single, hyper-realistic character reference image (strictly no collages, text, watermarks, or borders). The image must feature a cinematic, three-quarter portrait of the described character, maintaining a sharp, tack-focused emphasis on the face with natural skin textures, pore details, and realistic micro-expressions. The lighting should be cinematic and directional (e.g., subtle split or Rembrandt lighting) to give depth, blending seamlessly with the environment specified in the character description. The character must have a natural, living presence, looking slightly off-camera or directly at the lens with a subtle, context-aware expression. Ensure the full head, neck, and upper shoulders are completely unobstructed. This image serves as a high-fidelity identity blueprint for temporal-consistent video generation.

Input media

0

This run had no input media — it generated from prompts alone.