TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

b6936c1a-5e17-4d0d-a134-5c0e6117b390

Queued
Aug 16, 2026, 01:43 PM
Completed
Aug 16, 2026, 01:46 PM
Execution time
3m 30s
Outputs
1 · 3.8 MB
Inputs
1
Cached nodes

Outputs

1

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timeline_00073_.mp4

node 12 · 3.8 MB

Text prompts

3
Promptnode 11 · SeedanceV2Video · promptSeedance 2.0 Video

SCENE CONTEXT The shot opens exactly on <IMAGE_2> — <IMAGE_1> mid-battlefield, blood and dust on his face, jaw set — and holds there before he settles into a calculating profile stillness. His eyes cut sideways toward a distant point off-frame. A hard cut reveals <IMAGE_3> — Sivagami, standing at a distance, her presence felt but her exact position kept at a remove. The cut returns hard back to <IMAGE_1>'s profile as he settles back to his original position, a faint, almost imperceptible smile pulling at one corner of his mouth before he speaks: "Rajmaatha dekh rahi hain?" Six shots move through his shifting expressions — the carried-over intensity from the last shot, calculation, glance, reveal, return, the smile, the line — building the sense of a man quietly plotting. ACTIVE REFERENCES <IMAGE_1>: broad-built warrior, sleeveless engraved steel cuirass with a stylized lion-motif chest emblem, dark curly shoulder-length hair, short beard, small hoop earring, blood streaked across his cheek and dried on his brow, faded scars across chest and arms, deep red draped dhoti trousers with gold trim, leather wrap sandals crossed with cord. 100% matches the reference. <IMAGE_3>: Sivagami, dark hair pulled back, deep red bindi with a vermillion streak at the hairline, heavy gold jewelry — layered necklace and drop earrings — warm rust-toned drape, composed and severe expression, seen at a distance in this sequence, her exact features not resolved sharply from far away. 100% matches the reference. LOCATION MAP Foreground: <IMAGE_1> in tight profile, dust and battlefield haze softening the edges of frame, blood still visible on his skin carried over from the prior moment. Midground: out of focus battlefield debris and haze. Background (shot 3 only): <IMAGE_3> standing distant and hazy across the field, small in frame, her exact detail deliberately unresolved at that distance. Warm low sun, hazy golden light throughout, consistent with the wider battlefield's tone. FIRST FRAME / BLOCKING The sequence begins exactly on <IMAGE_2>'s framing and expression — <IMAGE_1>'s bloodied, intense battlefield face — before he settles into profile, chin slightly lowered, eyes narrowing into thought. FORMAT MODE Timed multishot, six HARD CUTs at stated seconds, uneven durations. Cuts only at the specified points, the camera does not cut on its own. 0.0s to 1.8s — SHOT 1, continuing directly from <IMAGE_2>, <IMAGE_1> settling into quiet calculation. 1.8s HARD CUT 1.8s to 3.0s — SHOT 2, his eyes cutting sideways, head beginning to turn. 3.0s HARD CUT 3.0s to 4.2s — SHOT 3, HARD CUT reveal, <IMAGE_3> standing distant, not clearly resolved. 4.2s HARD CUT 4.2s to 5.6s — SHOT 4, HARD CUT back, <IMAGE_1>'s profile returning to its original position. 5.6s HARD CUT 5.6s to 7.4s — SHOT 5, CU, the faint calculating smile forming at the corner of his mouth. 7.4s HARD CUT 7.4s to 10.0s — SHOT 6, CU profile, <IMAGE_1> delivering the line. OPTICS SHOT 1: FOV LOCK 18° close, matching <IMAGE_2>'s framing at the start before settling to profile. SHOT 2: FOV LOCK 18° close profile, holding through the turn. SHOT 3: FOV LOCK 12° tele, compressed distance on <IMAGE_3>. SHOT 4: FOV LOCK 18° close profile, matching shot 1's settled framing. SHOT 5: FOV LOCK 12° extreme close on the mouth and eye. SHOT 6: FOV LOCK 18° close profile. No drift mid-segment on any shot. LENS CHECK at the close of each shot: framing holds the stated FOV through its final frame. CAMERA SHOT 1: static handheld, 1cm tremor, opening on <IMAGE_2>'s exact composition, then a slow settle as <IMAGE_1>'s head eases into profile. SHOT 2: handheld holding profile as his eyes and head shift, 1cm tremor, no repositioning of the camera itself. SHOT 3: static telephoto, compressed and slightly hazy, holding <IMAGE_3> small and indistinct in frame. SHOT 4: static handheld, 1cm tremor, framing matched exactly to shot 1's settled position to sell the "return." SHOT 5: handheld pushed in tight on the corner of his mouth and eye, 1cm tremor. SHOT 6: static handheld, 1cm tremor, holding profile through the delivered line. ACTION SHOT 1 (0.0–1.8s): the frame begins on <IMAGE_2>'s exact look — bloodied, intense, mid-battlefield — before <IMAGE_1>'s expression cools into narrowed, unfocused calculation, no outward reaction yet. SHOT 2 (1.8–3.0s): his eyes flick sideways first, then his head begins to turn slightly toward the distant point, jaw tightening a fraction. SHOT 3 (3.0–4.2s): across the hazy field, <IMAGE_3> stands distant, composed, her exact features softened by the intervening haze and distance. SHOT 4 (4.2–5.6s): <IMAGE_1>'s head settles back into profile, matching his position from shot 1, expression still unreadable. SHOT 5 (5.6–7.4s): the faintest smile tugs at one corner of his mouth — barely there, more calculation than joy, his eye narrowing slightly with it. SHOT 6 (7.4–10.0s): his lips move, low and deliberate: "Rajmaatha dekh rahi hain?" — the smile still faintly present as he speaks. PHYSICS All of <IMAGE_1>'s movement is small and controlled — no large gestures, just the turn of a head, the flick of eyes, the pull of a mouth. Blood and dust on his skin remain consistent with <IMAGE_2> through shot 1 before settling into the calmer profile look. Haze softens <IMAGE_3> naturally with depth, consistent with the intervening distance and battlefield dust. LIGHTING Warm low sun, 4500K hazy backlight consistent with the wider battlefield, soft rim-light along <IMAGE_1>'s profile in every shot. <IMAGE_3> in shot 3 sits deeper in the haze, deliberately underlit and indistinct compared to his crisp foreground profile. PERFORMANCE <IMAGE_1>'s face carries the intensity of <IMAGE_2> at the very start, cooling into restrained, calculating stillness throughout the rest of the sequence — no wide expressions, no sudden shifts, everything understated and deliberate. The smile in shot 5 is barely perceptible, more felt than seen, reading as private amusement at his own plotting rather than open pleasure. AUDIO <IMAGE_1> says, low and deliberate, almost to himself: "Rajmaatha dekh rahi hain?" STYLE Photoreal, restrained and intimate, fine film grain, minimal camera movement, every shot designed to hold on subtle facial performance rather than motion. OUTPUT SETTINGS Real-time speed throughout all six shots, no slow-motion. POSITIVE LOCKS Shot 1 opens on the exact framing and expression of <IMAGE_2> before transitioning into the profile stance. <IMAGE_1>'s profile framing in shot 4 matches shot 1's settled position exactly, selling the "return to original position." <IMAGE_3> stays indistinct and distant in shot 3 — never sharply resolved or brought close. <IMAGE_1>'s expression stays subtle and controlled from shot 2 onward — no broad smiling, no exaggerated reaction, the calculation reads through small detail only. Warm low-sun lighting and haze density stay consistent across all shots except the deliberately hazier, deeper-set background in shot 3.

2 other text fields— sigmas, filenames, and other non-prompt strings the logger swept up

node 10 · SeedReferenceImages · image

Screenshot 2026-08-16 190547.png

node 10 · SeedReferenceImages · paths

input/hf_20260813_193728_d1793fc2-169c-41d5-a922-0105928e88dc.png input/Screenshot (903).png input/Screenshot 2026-08-16 190547.png

Input media

1

Source images and video this run consumed.

Screenshot 2026-08-16 190547.png

node 10 · 959 KB