TokiToki Internal
Atlas + S3
All runs
CompletedComfyUI

eb1879b7-dc6e-47db-b1c4-30a9d1033ccf

Queued
Jul 22, 2026, 02:14 PM
Completed
Jul 22, 2026, 02:15 PM
Execution time
7.7s
Outputs
1 · 1.4 MB
Inputs
1
Cached nodes

Outputs

1

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character_ref_00345_.png

node 3 · 1.4 MB

Text prompts

2
Promptnode 1 · PrimitiveStringMultiline · valueCharacter Description (your input)

Extreme close-up of two ceramic mugs of tea sitting on a weathered grey wooden porch step, steam rising from both in thin curling wisps. Late afternoon, heavy overcast with soft diffused light from the left. Behind the mugs, out of focus: two people sitting on the steps — only their knees and lower legs visible, the woman's bare feet on the left, the man's work boots on the right. The six-inch gap between their legs is the story. Focus razor-sharp on the mugs and the steam. The wood grain of the step is fully detailed — cracks, weathering, a small puddle of old rainwater in a groove reflecting the grey sky. The ceramic mugs are handmade, slightly uneven, one chipped at the rim. The steam catches the diffused light and is faintly visible against the dark clothing behind it. Salt residue on the wood. A single fallen leaf near the mugs, damp and curled. Shot on full-frame mirrorless, 85mm at f1.8, extremely shallow depth. No artificial light — only overcast sky from above and left. The steam, the wood, the chip in the mug, the puddle reflection — every texture must be photographically real. 9:16 vertical.

Systemnode 2 · GeminiImageDirect · system_promptCharacter Image Generator (Nano Banana)

Generate a single, hyper-realistic character reference image (strictly no collages, text, watermarks, or borders). The image must feature a cinematic, three-quarter portrait of the described character, maintaining a sharp, tack-focused emphasis on the face with natural skin textures, pore details, and realistic micro-expressions. The lighting should be cinematic and directional (e.g., subtle split or Rembrandt lighting) to give depth, blending seamlessly with the environment specified in the character description. The character must have a natural, living presence, looking slightly off-camera or directly at the lens with a subtle, context-aware expression. Ensure the full head, neck, and upper shoulders are completely unobstructed. This image serves as a high-fidelity identity blueprint for temporal-consistent video generation.

Input media

1

Source images and video this run consumed.

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white_bg.jfif

node 4 · 4.4 KB